AI Insights · Timothy · July 2023
Top 5 Cannabis Games on iOS in Latin America: Q2 2023 Performance
Explore the performance of the top 5 cannabis-themed games on iOS in Latin America during Q2 2023, with insights into their weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 cannabis-themed games on iOS in Latin America showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared.
Hempire - Weed Growing Game from LBC Studios Inc. saw consistent weekly revenue, peaking at around $672 in late April and maintaining figures around $500-$600 throughout the quarter. Weekly downloads fluctuated, starting at 1.1K in late March, dropping to 683 in mid-May, and rebounding to 1.2K by the end of June. Active users saw a decline from 5.3K in late March to a low of 3.6K in mid-May, before recovering to approximately 4K by the end of June.
Bud Farm: Idle Tycoon Game by LDRLY experienced a significant increase in weekly revenue, starting at $79 and peaking at $244 in early June. Weekly downloads showed a gradual rise from 41 in late March to 76 by the end of June. Active users remained relatively stable, hovering around 30-40 throughout the quarter.
Weed Firm 2: Back To College from Ludum LLC had fluctuating weekly revenue, peaking at $165 in mid-May and generally staying between $60-$120. Weekly downloads varied, starting at 78 in late March, dropping to 38 in early May, and finishing strong at 102 by the end of June. The number of active users remained consistent, around 450-500 throughout the quarter.
Wiz Khalifa's Weed Farm from Metamoki Inc. saw a varied revenue stream, with significant peaks such as $87 in late May and $72 in mid-June. Weekly downloads were also inconsistent, with the highest being 162 in early April and stabilizing around 79 by the end of June. Active users fluctuated slightly, averaging around 250 for most of the quarter.
Cheech and Chong Bud Farm by LDRLY had minimal activity in terms of downloads and revenue, with revenue peaking at $80 in late June. Active users gradually decreased from 54 in late March to 40 by the end of June.
For more detailed insights and analytics, visit Sensor Tower.